Tuesday, January 24, 2012

Goal 9/24

This week I plan to get close to finishing the basic structure of the guitar amp. Nothing will be into to much detail yet but it shouldn't look like a box anymore.

Friday, January 20, 2012

Friday, January 13, 2012

Progress


My sketch took most of my time so I just went into maya and played around with some ideas for the amp.

Wednesday, January 11, 2012

The Breakdown

January: I want to finish my sketches for the scene and then start to model the amp. Since the amp is the focus of the scene, I will put most of my time into making it look the best possible. I should be able to get the basic shape of the amp and the knobs finished.

February: I hope to go into more detail with amp and possibly start to build some effects pedals. By the end of February, I want most of the details of the objects to be done.

March: I want to begin to texture all of my objects and make them look as real as possible. I also want to setup the scene (build a platform and walls so the objects are not floating) and setup the lighting. I will do test still renders to check on how the scene looks.

April: I want to have my scene completed and do the final still render.

My Proposal

I plan to make one medium sized guitar amplifier and then make a few effects pedals. If I don’t get to much trouble, then I would also like to make guitar cord connect all of them. I plan to use Maya to model all of these objects. I will start out on the amp and then when I get done with it I will start to model the effects pedals. I want the amp to be clean, new and bright, kind of like my art analysis photo. The effects pedals will be in front of the amp and will be different colors and sizes. I plan to have all of this modeled by April 6th.

Art Analysis

The artist who created this image is Stephen Keller and he titled this project “Guitar Amplifier.” This artwork is just like the title describes, it is a guitar amplifier that was modeled using 3D software. The amp is sitting in front of a white wall and a wooden floor. On the amp, there are the usual knobs that come on a guitar amp. It looks very realistic in my eyes. It is easy to tell what it is and tell what each knob and button does.

In this image, the artist uses different textures to help the amp look more realistic. He used a rough and bumpy texture on the outside of the amp and used lines that intersect each other in the middle of the amp to recreate the mesh in front of the speaker. He even adds what appears to be stitching on the handle on top of the amp. He used the colors of the amp that he was trying to model. He choose his background colors to be white and a pale wood. This helps bring out the dark color of the amp and gives it more dimension. The artist also uses lighting to make it look realistic.

I think that the artist’s intentions behind this work was to recreate an actual guitar amp. He tried to make it look just like the actual thing, without the logos. The mood in this image is bright and happy because of the colors used.

I really like this artwork because the artist does a very good job of recreating a guitar amp. I like the colors that he used and also the textures that were used. This piece reflects what I am trying to do because I am trying to make a guitar amplifier just like he did. I don’t want to make the same exact one but I want mine to look nice and clean like this one.

Monday, January 9, 2012

Inspirational Images






I have decided that I am going to model a guitar amp and some effects pedals. The first image is by Stephen Keller. The second is by Leo Teixeira. The third is by Juan Bautista. The Fourth is by Joao Lucas Leme and the Final image is by Matthew Santoro.

Thursday, January 5, 2012

Idea

I think that I want to model a locker room that you would see in professional sports stadiums but I am not completely sure yet.